problem with sky sphere on Oculus Quest 2

Hi, I have a problem with BP_Sky_Sphere.

I have a simple map 30x30m and a sky sphere (default scale 400x400).

With PIE is ok, also with Android Vulkan preview, but when I launch the application on Quest 2 (standalone, i.e. mobile/Android) the sky is completely black even if the lights on the map seem ok.

If I scale down sky sphere mesh a lot (from 400 to 1) I can see it well on my device but lights are all messed up.

This is my first application on mobile/VR, I suppose there are some limitations but I have not been able to find indications about this issue.

Any suggestion on how to handle this?

Thank you

I have exactly the same issue and in search for solutions…