Hi all. I have a problem with render transparent objects.
Screenshots of the materials.
What to do to correct the objects overlap each other ?
Or tell me another solution. I need to change the transparency of objects 1 to 0
Hi all. I have a problem with render transparent objects.
Screenshots of the materials.
What to do to correct the objects overlap each other ?
Or tell me another solution. I need to change the transparency of objects 1 to 0
Do you really need transparency (alpha-blending with range from 0 to 1) or masked (alpha-test, only visible or invisible) would suffice you?
If you need alpha-blending, consider changing lighting mode and shading model, until you’ll find proper combination.
Keep in mind though, that alpha-blended material are performance heavy, so it’s better to find alternative, if you can.
Hi, Sinko_Luygas.
“Translucency Sort Priority” proterty of StaticMeshActor is useful for you.
Yes, I need alpha-blending in the range from 0 to 1