Hello everyone,
I am kind of a novice using the UE4 so sorry if my question seems pretty dumb.
I’m trying to use sockets to attach weapons and make them to follow the socket during animations.
I think I well parametrized my sockets so with every animation I preview, the behavior of my weapons are as expected.
When I include the weapon meshes as children of my main character mesh and parametrize the right “Parent Sockets” for each weapon, the placement of the meshes are broken. What did I possibly do wrong ?
Thank you all for your consideration.