Hi,
I texture an object in Quixel and when i import it in UE4 with the map my object doesn’t look the same like in Quixel. I don’t know why but i think it’s a problem with the normal and i don’t know what to do ^^.
Thanks in advance for the help :).
Quixel : http://www.noelshack.com/2016-12-1458650670-screen01.png
UE4 : http://www.noelshack.com/2016-12-1458650685-unreal.jpg
Normal : http://www.noelshack.com/2016-12-1458650683-normal.jpg
material : http://www.noelshack.com/2016-12-1458650679-material.jpg