Hello everyone,
I’m new to UE, creating my first level and already have a problem.
I’ve created a landscape, material and foliage according to several tutorials however it looked quite different on my project - the grass is very thin and sparse. I’ve narrowed it down to MSAA - with it turned off the grass looks as it should, with other AA methods it also looks good.
I want my project to be made for VR and I have read that I should use forward shading and MSAA - is there something I have missed with project settings?
MSAA:
None:
TAA:
Thanks for any help!