Problem with mesh niagara fluid for car on fire (not showing)

Hello,

I have a problem with niagara fluid. I follow a tuto in youtube to create a fire using mesh as shape but in my case, nothing appear in scene. In simulation no problem but in scene nothing…

Here you can see the simulation that work perfectly and the param used for simulation

but here it’s in my scene

I change some param and it’s work in my scene but the simulation is weird

If someone can help me please :slight_smile: Thanks!

Other question, is it possible with niagara fluid to activate gradually the effect? like a little fire who expand?

Ok problem solved! in my case, i just want a fire on static mesh so i just use “static mesh location” node in particle spawn and it works