I have a map and I want to run memory calculation. Normally, the private version loads, but when the memory calculation starts, it gets stuck at 11%. The loading wheel keeps spinning, and it says “teleporting,” but I can’t see anything, and nothing happens. I have to restart Fortnite, then launch the session again, and the same process happens. What’s happening?
According to the forecast, my memory usage is 98,000 / 100,000.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Memory
Steps to Reproduce
For 1. I need it to load
For 2. I can’t see how much memory I have used because it loads endlessly and when I restart or do it through other accounts (team players) it does the same thing..
Expected Result
I need to fix it somehow so that memory calculation can start, like with other maps..
Observed Result
I need to fix it somehow so that memory calculation can start, like with other maps..
Have you rebuilt HLODs for the latest UEFN update ?
Before doing a mem calc, I like to close the launched session, do a HLOD build then relaunch session.
Stuck at 11%… has your character started moving around yet or is it still in the first cell ?
If you’ve started moving around, whichever cell your in, the problem is something within the loading range of that cell.
If your character hasn’t started moving the problem is in the stuff thats always loaded.
I just launch the memory calculation, and my private code starts normally. Then, I click the blue “Done” button, and the memory calculation begins. It loads some percentage, like 11% or even 58%, but then it freezes. Either my screen goes black while the loading continues, or I end up stuck somewhere under the map while the loading still runs, but it never completes. Even if I close it, UEFN still shows “Memory launching,” and I can’t cancel it, so I have to restart…