Problem with images in widgets

Hey guys,

I’m having an issue where the images in widgets do not get rendered crisply. This is especially noticeable with the text. This is shown in the image below.

On the left is the original image and on the right is the image in-engine.

The images are crisp in the asset details viewer. I’ve messed around with the compression settings to try and fix it, but without success. Aliasing might be causing the problem too, however there is seemingly no way of doing AA within a widget.

Does anyone have any thoughts or suggestions?

Compression Settings: UserInterface2D

What’s the widget’s size vs image’s resolution?