Problem with destructible meshes in packaged builds.

There is no update at the moment. I’ve updated the ticket, but that does not guarantee the issue will be addressed any more quickly.

You are correct that this is a material issue with them being assigned to the mesh. It only appears to be the interior material that I can see as well.

If this is fixed, it will be a major release (ie. 4.9, 4.10, etc), which only release every few months, vs a Hot Fix (ie. 4.8.1, 4.8.2, etc), which do not have definitive releases.

As soon as there are any updates to the ticket I will post here.