Hi,
Im trying to use dataprep for a massive open world game, and i have a problem with glass on distance.
when im importing a building using dataprep with glass on a point far away from the center point of the world (0,0,0) the glass appears to have some visual cluttering (image below).
after tons of testing the problem appears to be the distance between the glass and center world + datasmith usage + opacity at 0.5 value.
if im not using dataprep at all in the project and im making a simple glass material everything looks fine.
how can i solve it? i really need to use the dataprep for my imports…