Problem with custom gradients



I’m creating animated material that follows custom gradient.

In my setup if node should return image that is half white and half black, but for some reason I have much more white.

It works fine if I’m using LinearGradient node, but I cannot use it because I need more complex gradients that I’m going to create in photoshop. How can I solve this ?

Open up your texture properties and make sure SRGB is turned off. Doing so will make the editor interpret your texture as linear color with no gamma correction.

It worked. Thank you.