Problem with coloured spots and wavy edges in Path tracer

Hello everyone :slightly_smiling_face: , I encountered a problem while rendering in Twinmotion.

During rendering in Path Tracer mode, I see colored spots on the screen that are visible in the visualizations. The image is very unclear, the edges of objects are wavy and blurred. My visualizations look as if they were viewed through a sheet of water and colored dust.

Please help me solve this problem, as I myself have tried various ways and none seem to work.

Thatโ€™s what the PT output looks like when using the default path-tracing denoiser and a low sample count. That gumminess is the product of the denoiser making bad guesses on the radiance due to lack of information. Iโ€™m no Twinmotion user, but you should be able to just crank your sample count up and disable the denoiser to fix it.