I just realized how different a scene can look on different monitors, i worked for like two years just ISP Asus monitors, my scene and especially the colors looked excatly the way i watned them to look.
After buying a Samsung U28E590D 4K monitor… SCHOCK! SCHOCK! SCHOCK! The scene looks so much differrentm the colors are looking sooooo different, actually the scene looks much worst cause
all the colors look like oversaturated.
My question is basically what is the solution to prevent a developed game by loooking soooooooo different on all kinds of monitors ? Is there a color setup that i have to use to keep the look close across all
the monitors? How do the big studios handle this problem ?
For example i tested The Divison, yes it looks different but not to the point where eevrything is oevrsatuared or looks just absurd, they game looks still close on both monitors.