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Problem with Cloth in Sequencer...

Hi guys I have an issue and I don’t know how to fix that. I used the cloth tool for the hair of my character. Now in sequencer I have the skeletal mesh of this character with a runcycle animation. I use the transform tool to make it move from point A to point B. The problem is that when I simulate, the cloth don’t follow the charcter but if the character don’t move with transform tool the simulation works very well. I don’t understand…Maybe you can help me :slight_smile: