Hi, i am trying to rebuild my Navmesh so that my AI is not walking trough Trees or gets stuck in them.
I have also encountered a Problem with the Agent Radius setting. So i was adjusting the capsule collider of my AI Character to his Size
and set the Agent Radius of the RecastNavMesh to 50 (did reload the level after my problem, thats because its 35 again). After that i noticed that my AI can not move any more. Why is that ?
Next problem i have is with some of the foliage, i set its collision presets to BlockAll but the navmesh still builds through it.
Last thing i noticed is this navmesh overlapping, i am not sure if this can cause bugs, so i wanted to make sure everything is fine.
Thank you !