Problem with change Multi-Line Text Box style

Hello.
I try to change font style in Multi-Line Text Box widget but it not work. I finded same issue in Text Box widget and it fixed and work fine now. In MultiLineEditableTextBox.h i find this lines:

//TODO UMG Add Set ReadOnlyForegroundColor

//TODO UMG Add Set BackgroundColor

//TODO UMG Add Set ForegroundColor

//TODO UMG Add Set Font

//TODO UMG Add Set Justification

Last 3 lines very important for my project. Please implement its in current (4.16) or next version. May be you know how fix it locally?

Hello AinTen,

I have a few questions for you that will help narrow down what issue it is that you are experiencing.

Quick questions:

  1. Could you elaborate further on the exact nature of the issue you are experiencing?
  2. Can you reproduce this issue in a clean project?
  3. If so,could you provide a detailed list of steps to reproduce this issue on our end?
  4. Could you provide screen shots of any settings/blueprints/widgets/code that may be involved with this issue?

Hello Rudy,

Thanks for quick reply. I create new project in UE 4.15.2 and add widget to viewport. Multi-Line TextBox have same issues. In new project ForegroundColor work fine. Sorry for misinformation... Font attributes not changing. And "Justification" property access for read only (blueprint)...

Steps for replication

1. Create widget with Multi-Line Text Box 2. Add it ot viewport 3. Apply Set Style node to Multi-Line Text Box and change any parameters in Font node 4. Run project 5. Type some text in Multi-Line Text Box

Thanks.

I noticed that you have more than one issue, as well as a request. I the future you will need to make separate threads for each issue/request for tracking purposes. I was able to reproduce the issues above and I have written up request to expose “Set Justification”. I have provided links to the public tracker. Please feel free to use the link provided for future updates.

Style not updating:

Link: Unreal Engine Issues and Bug Tracker (UE-44800)

Set Justification request:

Link: Unreal Engine Issues and Bug Tracker (UE-44801)

Make it a great day

Thank you very much Rudy!

Hi Rudy, was it fixed now? In which UE version? Changing the font parameter in blueprint fro Multi-line textbox was an issue from years ago, and I wonder why developers haven’t fixed this very simple bug.

Hi! Got this issues too. Version 4.18.2

Also having this issue, are there any updates?

4.21 still not fixed…

As you see same things in Epic code… Maybe need to update bug report for this issue.

Wow, 4.22.1 still not fixed.

4.22.1, still not resolved…

The issue is fixed, however you won’t see the effects of changing things like font size until you compile.

for me multiline font / size / color not updating at all, not with bp or direcly in editor, I have to reset it and if I click undo it will update

I spent several hours trying to figure out what was going on with this re: the normal editable text box. I’m going to check the source now and see if it’s the same thing (4.23).

3 years later and I find myself still googling this issue in 5.3 Seems inconsistent now. Hit compile several times and the text changes size. Hit it again and suddenly it’s default.