I’ve Imported model and texture from blender, trying to use alpha channel as metallic/roughness but alpha=0 messes up rest of colors. Blender color:
blender alpha:
imported in UE4, glitchy:
texture:
preview:
material setup:
I’ve Imported model and texture from blender, trying to use alpha channel as metallic/roughness but alpha=0 messes up rest of colors. Blender color:
blender alpha:
imported in UE4, glitchy:
texture:
preview:
material setup:
Seems like you are trying to use a .png, try .tga instead.
Thats the only thing I can guess looking at your images.
That worked, thanks!