This is an odd question, but it is very relevant to my project. There are 14 texture object parameters that I am adding together and the material doesn’t work unless there are 13 or less connected. My main question is that the output is clamped between 0-1 so I don’t see how the number of them should make a difference.
I’ve tried it with just 14 Texture Samples and that does work, so I think it has something to do with the parameter object.
Please let me know if you have any insight!