Problem whit Sky Light in Lighting Scenarios

I found what give the problem… There’s nothing moving the light, but I found a blueprint in the level that change some static meshes randomly in the costruction script… This explain why each time I open the level it asks light building… I apologize for turning such a trivial problem into an odyssey, but this is a project that more people are working to and I didn’t notice this blueprint. Thank you a lot for help!

No worries :slight_smile:

Of course if you want to move them with BP they need to set to moveable, which means the light wont need rebuilding…

Happy days!

Yes, of course, I did it! Thank you again for help!

Have a nice day!

Hi everyone interesting infos. I will ask something. The mesh where are supposed to be placed? One can use the persistent with the main objects and use lightscenarios sublevel as light? Thanks