Hi,
I have a car in a scene where Ray Tracing is enabled. However, I am having an issues with the windscreens where one side is good but the other is not. And when lowering the Max. Refraction Rays it works better but not perfect.
Why is this?
Any suggestions on how I can make this work better?
Front side: Looks good.
Back Side - Not good, cant even see trough the window.
1-sided mesh, Max. Refraction Rays 1
Outside - Looks good

https://forums.unrealengine.com/core/image/gif;base64
[HR][/HR]
1-sided mesh, Max. Refraction Rays 3
Outside - The first windows looks good, however, the other windows look bad.
](http://filedata/fetch?id=1822424&d=1602753979)
https://forums.unrealengine.com/core/image/gif;base64
Inside - Not good, can’t see trough any of the windows.
https://forums.unrealengine.com/core/image/gif;base64
[HR][/HR]
2-sided mesh, Max. Refraction Rays 1
Outside - Looks good
https://forums.unrealengine.com/core/image/gif;base64
Inside- The glass looks good, however the infotainment and buttons has gone dark.
https://forums.unrealengine.com/core/image/gif;base64
[HR][/HR]
2-sided mesh, Max. Refraction Rays 1
Outside - Not good ad you can see.
https://forums.unrealengine.com/core/image/gif;base64
Inside- Not good, however, now the infotiament system looks better… but the buttons are dark.
https://forums.unrealengine.com/core/image/gif;base64
[HR][/HR]
Settings used in post processing:
[ATTACH=JSON]{“data-align”:“none”,“data-size”:“full”,“data-tempid”:“temp_205087_1602755959020_868”,“title”:“screenshot.2020-10-12 (7).png”}[/ATTACH] [HR][/HR]
Using Raster instead
Outside - Not as nice as we do not see as nice reflections, but behaves as expected.
[ATTACH=JSON]{“data-align”:“none”,“data-size”:“full”,“data-tempid”:“temp_205088_1602756114532_37”,“title”:“screenshot.2020-10-15 (2).jpg”}[/ATTACH]
Inside - Look fine and the buttons and infotaiment system is expecting more as desired.