Hi all,
In my project I have the character that teleport in different parts of the level by using num1, num2 and num3. The character rotation also change so he face the direction I want.
for the teleport and rotation I use this blueprint :
I donāt have an HMD with me, so I canāt test it, but try using āSet Base Rotation and Base Offset in Metersā in the Oculus blueprint library to set the rotation of the HMD.