I try to create a physic foliage mesh, so that whenever player walks through each foliage the player will see them move around the body. However, the Instance is not removed InstanceStaticMeshCompoent, and it continually creates the mesh by itself in Standalone play version. It works fine in Viewport though.
Is anybody know how to solve this issue?
Please help me find the solution to solve it, I took almost 2 days and still couldn’t figure it out.