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PROBLEM: Ray traced distance field soft shadows don't work.

I turn on Generate Mesh Distance Fields in project settings.
And when i turn on Ray traced distance field soft shadows in movable point light all shadows disabled.

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Hi Allien,

Are you using an AMD card by chance? If so, we currently have two tickets in JIRA with Distance Fields not working with this GPU. One of the tickets is some info on the bug from AMD that should help us get a workaround, but that ticket is still listed as “ToDo” and with the developers on holiday break I won’t be able to check any further until their back in early January.

If you’re not using an AMD card, can you link your DXDiag here along with what version of the engine you’re currently using?

Thank you!

Tim

I just found your AnswerHub post here: https://answers.unrealengine.com/questions/351412/ray-traced-distance-field-soft-shadows-dont-work.html

I’m going to repost my questions from here in that post. Please follow up with me on AnswerHub when you can.

Thank you!

Yes i use Radeon R9 290. Thanks for the answer , I’ll wait for a fix.