Im kinda wondering about aircontrol
this function can control chara turn in the air while we set it at “1”
0 means no aircontrol so we cant turn in the air
(by the way im trying to reproduction Source Engine 's Movement logic in UE 5.7)
but im using cpp to override CMC component and i have my own way to calcvelocity
my main problem is : did aircontrol to have an effect even if i override the calcvelocity
or i have to rewrite AirControl