work in 3d max and I think a camera with an animation
broken camera helped a helper / dummy -90 Z
exported fbx camera in activated bake animation and animation
in EU 4.6 and 4.7 I open the matinee and I import the camera.
I import the camera that appears rotated 90º in the X axis
you know that I’m doing wrong
I’ve tried different files, and the problem is the same