i followed this manual in UE4 documentation but there is pretty little information.
ive enabled the Generate Mesh Distance Fields option in the project files rendering section, ive set the Distance Field Resolution on the floor on max, ive set the the point light on movable and ive enabled the Use RayTraced DistanceField Shadows options. i dont know if i missed something but it looks like theres nothing more in the documentation.
my results are really awful:
i couldnt even make it work with the directional light. i would really appreciate better documentation because its the only source we have.