Hello Ue4 Material Gurus, seeking some advice with UVs. My intention is replace the texture sample (texture asset) with the Lerp result and apply the custom UV. I feel that there’s a material node that exists to handle this, but I’m having difficulties narrowing it down. Hopefully, the image attached more accurately describes my intentions:
https://forums.unrealengine.com/attachment.php?attachmentid=101151&stc=1
I sincerely appreciate all advice and recommendations.