PREPARING SHADERS or PRE-COMPILING SHADERS before booting-up the PACKAGED GAME for the FIRST TIME...

An asset chain is when asset A refers to asset B, and that refers to asset C and…

Sometimes they even loop :slight_smile:

The two ways you might find it are

  1. Try looking at the size map of your levels, right click in the content browser. Are they much larger than they should be?

  2. Take a look in the reference viewer, also right click in the browser. It shows you which objects are linked.

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