Reference ID
8f2ea0a1-4482-f7ad-e545-74b8ba0e98f3
Please select what you are reporting on:
Verse
What Type of Bug are you experiencing?
Verse
Summary
The documentation states that these tags will be collected if no “required” tags are specified. And each of these tags is appropriate. However, PreferredTags works like RequiredTags
Steps to Reproduce
using { /Fortnite.com/Devices }
using { /Verse.org/Simulation }
using { /UnrealEngine.com/Temporary/Diagnostics }
using { /Verse.org/Simulation/Tags }
test := class(tag){}
test2 := class(tag){}
testing := class(creative_device):
TagsCriteria : tag_search_criteria = tag_search_criteria:
PreferredTags := array{test{}, test2{}}
OnBegin<override>()<suspends>:void=
FindTags()
FindTags<private>():void=
Print("Find tags")
Objects := GetCreativeObjectsWithTags(TagsCriteria)
Print("{Objects.Length}")
Expected Result
Search for every actor with at least one of the tags attached to them
Observed Result
Only looks for actors that have two tags on them at once.
Platform(s)
windows