Summary
Prefabs do not appear as valid options for @editable concrete_subtype(entity) fields.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Verse
Steps to Reproduce
- Make a prefab, e.g. PF_Test
- Compile
- Make a creative device and place it in the level:
test_device := class(creative_device):
@editable
Subtype:subtype(entity) = PF_Test
@editable
ConcreteSubtype:concrete_subtype(entity) = PF_Test
Expected Result
PF_Test should be assignable to both @editable fields.
Observed Result
PF_Test does not appear as a valid option for ConcreteSubtype @editable.
Platform(s)
PC