Prefabs and Entities not shown on place actors menu (Including Itemization Items)

Summary

Entities, Prefab Assets and Items from Fortnite are not visible on the “Place Actors” pannel. This includes both dropdown list on the toolbar, or the place actors dedicated window panel.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

UI/Tools

Steps to Reproduce

  1. Open the “Place Actors” panel (any of the dropdown or the sidebar)
  2. Notice the list missing all types that should be there.

Expected Result

  • On both sidebar and dropdown, should list all entity types and subclasses, including:
    – Entity types declared inside verse by the user, and other modules/libraries being used
    – Prefab Assets declared on the content browser
    – Fortnite Items and Weapons from the Itemization

Observed Result

  • Only the default agent type appears. All other types that should be here are not shown.

Platform(s)

PC - Windows 11 (UEFN Editor)

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Due to this issue, we are needing to do workarounds to place specific prefabs in the world:

  • For prefab assets that we make, is a little easy, since we can navigate to the content browser folder and just dragging them to the world should already work.

  • For Itemization items from Fortnite, it is way more complex, to add a single item to the world we need to:

    1. Add a random “dummy” entity of any type to the world
    2. Right click that entity on the outliner
    3. Go to “Add Entity” submenu, search and select the entity we want
    4. Go to the added entity, unparent it from the “dummy” entity
    5. Delete the “dummy” entity since it is not needed anymore

FORT-1104531 has been created and its status is ‘Unconfirmed’. This is now in a queue to be reproduced and confirmed.