Prefab entities lose references when placed on stage

Summary

If you configure a prefab with references, when you add it to the scene, it loses all references and you have to reconfigure it.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Stability

Steps to Reproduce

  1. Create an entity prefab.
  2. Attach a component with @editable to it: creative_prop_asset = DefaultCreativePropAsset.
  3. Specify any value in the prefab that is different from the default value for creative_prop_asset.
  4. Save.
  5. Add the prefab to the scene.

Expected Result

Links must be preserved

Observed Result

Links are not saved

Platform(s)

PC

Island Code

Not published