Hi, I’m guessing the Rendering sub-forum is the right place to ask about this, isn’t it?
I’m working on a “Playstation era” inspired project and one of the features I’m trying to implement are pre-rendered backgrounds.
I’ve set up static camera angles and made a low-poly environment blocking for the character to move in, but I’m not sure how to overlay an image for the background.
I thought about making a 2D widget, then somehow making the camera render the character model and other desired elements on top of it, but there’s probably a better way to get this to work.
Does anyone know how to achieve this effect in Unreal 4? Thanks in advance for the help!