Hello, I’ve got something really strange here.
A couple of hours ago I got a memory error from my 750ti nVidia while setting a scene with some particle systems.
After this error, the editor crashed and I opened it again.
The particle systems that use GPU datatype are not working anymore, and I am talking about EVERY particle system in the project, not only the ones used in the scene. When I open a particle system with a GPU datatype, the spawn count simply stay on ZERO, it doesn’t spawn particles.
Now, this project is shader with my team through P4V, so there is what I tried:
- send the scene plus the particle systems to the other guys, everything work perfect on their machines. The particles spawn and everything is ok.
- I deleted unreal engine, and I reinstalled it. It doesn’t work.
- I deleted all my project in local and I got it another time with P4V, NOTHING.
So, what could it be??? A GPU error?
Is my GPU gone?
The fact is that if I create a new GPU emitter, IT WORKS!!
It seems like my particle GPU systems are damaged locally, but when I re-downloaded my project from P4V it should have been fixed…
I don’t know. It’s seriously strange and a great problem.
Thank you for your help