Is there a way to have textures on the PP effect that are not moving with the camera and are not WorldAlignedTextures / Triplanar?
Basically I want a noise that pans/rotate but doesn’t look like a psychodelic effect :). Instead I want them to behave like they are world alligned (when camera moves the texture looks like it scrolls / is pinned to world) but not really projected onto the world
I think it would be better if you explained what you want in more detail, because it’s quite hard to understand what exactly you’re trying to do. It seems like you’re saying you want world-aligned textures, but not “WorldAlignedTextures”, so that doesn’t make much sense to me. …psychedelic effect - what do you mean by that?
Maybe show what you tried, why it didn’t work the way you wanted, try to illustrate (if possible) what you’re trying to achieve. I think a more detailed explanation of the problem will increase the chances of getting help.