I tryed to make night vision effect for my project so I copied the way it was made here: Porting Night Vision PP Effect from UDK - Rendering - Unreal Engine Forums
I got it working on 1.15 version and it looked like this:

It has this little pixelisation or not and shaking efect.
But after updating my project to 1.18 pixelisation and shakines disapired :
It doesn’t looks good to me but the problem is that I have very little knowlege in materials and post procesing soo I don’t know where to even start looking at problem.
This is how nodes are arrenged in my material:
I have no idea what could change becos I didn’t touch anything betwen versions.
Any help greatly appreciated.

