Post Processor Volume not working

Summary

The Post Processor Volume I put in my map doesn’t want to work, no matter whether the player is standing inside of it, or not (I set it to infinite range already). The filter I set for it appears on my screen in uefn, but it doesn’t appear at all while in the live session. I have already set the volume’s priority high. Can anyone try to help please? This is really annoying me

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Live Edit

Steps to Reproduce

  1. Add post processor volume
  2. Adjust its settings
  3. See that it DOES make changes in uefn screen
  4. Hop in live edit to see that you can’t see the effects on the screen over there

Expected Result

I should be able to see the effects on my screen while in the live edit and gameplay

Observed Result

I only see the effects of the processor in uefn, not in game

Platform(s)

PC

FORT-1110954 has been created and its status is ‘Unconfirmed’. This is now in a queue to be reproduced and confirmed.