I am a student, and currently have one year to complete a game with my group of other students. We chose to use Unreal Engine 4, as opposed to the Unreal Engine 3 that our college already has access to. Our college does not teach Unreal 4, so we are attempting to learn it by ourselves. I have started going through the basic tutorials on the official Unreal youtube channel, and am currently on the introduction to level creation.
Everything is running smoothly, and the level creation is simple and easy. However, watching the videos, I noticed a distinct different between the room he was creating and mine - the lighting effects. His level contains a lens flare, and reflections in the materials, among other things. I would assume his level contains these by default, as the tutorial doesn’t explain how to implement them.
My room seems to have been created without the Global Postprocess actor, and I have no idea how to add that actor to the level. I can’t seem to find a tutorial for it anywhere, and I can’t seem to figure it out on my own in the engine.
Could anyone help me out? I would appreciate it very much.
Apologies if I have posted this thread in the wrong section, I will gladly recreate it in another if so.