Greetings.
Is there any way to fix it?
Motion blur is disabled. (both, in volume and view)
This effect looks like ghosting (2nd copy wiggle), depends on speed of relative movement and visible only on complex textures (not large, but complex; 2048px Unreal logo almost ain’t affecting).
Hey S-ed -
Have you tried to disable the Temporal AA, or change it to FXAA in your Post process settings? This type of blurring can occur with Temporal AA.
Thank You
Eric Ketchum
Thanks. That was the cause. My lack of knowledge about hardware rendering makes me suffer. -_-
p.s.: that (temporal → fxaa) also increased fps dramatically