Im having issues with post processing features such as Global Illumination and also water and volumetric clouds etc only appearing correctly in one eye when I go into VR mode. Im in dx12 mode with rtx features enabled.
Is this a known issue ?
Im having issues with post processing features such as Global Illumination and also water and volumetric clouds etc only appearing correctly in one eye when I go into VR mode. Im in dx12 mode with rtx features enabled.
Is this a known issue ?
Same issue here. Post Process Correction and Materials only on Right Eye. Did you find a solution?