Post Processing and replication when overlapped the actor

Hi guys,

That’s been a while i’m on this problem.
I hope i can find some help here and resolve my problem.
The problem is, i create a flashbang system who work perfectly with only one character, using post processing when my component from my character is overlapping my flashbang.
The problem is, when i start to work this in MultiPlayer, this doesn’t work proberly.
So i need to find index of my character who overlap this actor.
But i can’t find this id, if i try a print string for debugging my code, on my character class and my flashbang class, my other actor return me the same actor who’s my flashbang class.
I hope someone can help me.

Thanks in advance for helping me.
Cheers,
Eric.

ok i think i resolved my problem myself