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Post Process Problem

I can’t seem to get alot of the post process effects to work. I am on 4.2.1 and can only seem to get the fringe intensity to effect the viewport. Is there something I am missing?

Not much info there to work with, but maybe you need to check the override box next to the setting you’re trying to change. also make sure your post process volume is unbounded and enabled.

Ok found the problem, was using the minimal_default level to test color correction and thought there was an extra step I had missed. But I created a new project and all the PP effects work so I guess I did something I shouldn’t have.

Also, in the documentation for color grading it doesn’t mention that ColorLookupTable needs to be selected in LOD Group when editing the texture setting. That fixed another problem I just had.