im playing around with post process material and i wonder can i only apply the emissive color. What kind of SceneTexture do i have to apply to the material that the view does look like outside the ppVolume?
I try to enter a the ppVolume without realise it and then starting to change the parameters of the material.
Maybe i have to mention that im working in a closed room with lights, means theres no sunlight.
Hey Nija -
If I am understanding you question, you can apply the SceneTexture:PostProcessInput0 and the results from your Post Process Material will be the same inside and outside of your volume. There is no way currently to apply just a post process to the emissive input of a material.
Thank you, PostProcessInput0 was exactly what i needed to go on