Post Process effects and Oculus

Hello;

I have posted this question in the VR section but have been told I might get more advise here as well:

Rough summary is that I have an NVG effect in a post process volume that only works in the left eye of Oculus when Stereo on is set.

Thanks for any help;

Is anyone able to help me with this issue at all?

I’d like to know this too… I havent messed with my rift yet, but plan to very soon.