Post Process Effect of Scene Capture issue


I´m using a Scene Capture Component 2D which I want to NOT update the captured content of. Like a photograph, the content should not update. But! I would like to change the post process effect of it, and I can’t find a way to do it without also updating the captured content of the scene capture component.

Anyone knows how to solve this? Thank you!

That’s not currently possible :p, I suppose you could do some of the post processing via material on the render target texture.

Thx for the answer, I managed to achieve what I wanted by simply using material instances and parameters.