Thank you guys for your patience:)!
I understand what the unbound check box does and that the alternative is to create a volume that encompass the desired area.
Let me walk you through an example;
I create a new level in 4.4 using the first person template. In the middle of the scene I create a Post Process volume. I enable DOF + check unbound box. I play the level in viewport -> DOF is showing as expected.
There is no issues here. The volume behaves as it should with unbound checked on or off. Other Post process effects(tint, fringe, contrast etc.) works fine as well.
Now, if I do the EXACT same thing using 4.5, DOF is not showing, at all. All other post process effects which are enabled are working just fine, but not DOF.
I’m not saying its a general issue with 4.5, but rather something wrong with my install. I did try a clean re-install. But nothing changed.
Jacky; I tried different priority settings. I even tried applying DOF directly to the player camera. Nothing.
This whole thing is really strange i know, but i have no idea whats causing this…
Thank you again for your help!