Not sure if its a bug or my stupidity, but I’m using a post process volume with colour grading, and whenever my level loads there is a yellow tint to it.
This yellow tint also appears if I change engine scalability settings. The only way I have found to fix it is by unticking and reticking the color grading checkbox.
I need to render out a video this weekend for a university project so any advice for a workaround would be much appreciated.