I’ve managed to make multiple cameras that my VR pawn can cycle through. The idea is that the VR player can cycle through different positions in the map and use different weapons. The issue is that the controller hands are still triggering from the initial VR camera, and so when the camera switches, it’s simply just the view without any control other than HMD.
I’m fairly new to all of this. Is there a way to switch the controller hands to the next camera?