Hi Friends,
I’m interested in creating a 360 video capture tool for ue4 using a SceneCaptureCube and Render Target (I currently dont have the hardware to use Nvidia Ansel). Does anyone have any recommendations for how to record a 360 video using a SceneCaptureCube? Should I just export a ridiculous amount of texture2d’s from the Render Target and stitch the photos together using a video editing tool like adobe primer? Any recommendations for a ue4 noobie such as my self?
Thank you for your time!