In my c++ BlueprintFunctionLibrary I want to create a function that returns an image depending on a number input into the function.
Did some searching and I cannot determine if it’s possible to hardcode image references into the code.
EG: If number = 1, return imageA.
Or even if I can setup images manually within the editor?
I know with c++ blueprint actors you can make variables exposed to the editor but I’m not seeing the option in the BlueprintFunctionLibrary.